Designing an Xbox One app allowed our team to completely reimagine Epix's 10-foot digital experience. Working hand-in-hand with developers, project managers, and user experience designers, I was able to help launch Epix on Xbox One in just 2 months.
Our main goal with this app was to shift toward a more image-driven interface rather than rely on inconsistent boxart. I specifically worked on our log-in splash page, our featured page, and our movie page. The latter took a lot of prototyping; getting over 3,000 film pages to all look and feel consistent was delicate.
Since successfully launching Xbox One, we have launched onto Android TV with an almost identical experience.